This file has been truncated. show original
* Rotozoomer example.
* This example draws a "rotozoomer" (rotating zoom in/out effect) on
* a VGA output.
* Principle of operation:
* Imagine a 2x2 texture array, indexed by (u,v).
* As we raster out the physical screen (640 X pixels, by 480 Y pixels),
* we also step across the texture, but we do so at an angle, and rate
* that are parameterised by time.
`define __COMMON_CODE_ROOT_FOLDER "../.."